HAMR LMG
In Call of Duty: Black Ops II, the HAMR is a lmg. It unlocks at Level 37 and, like every weapon in the Pick-10 system, still costs an Unlock Token to equip. LMG whose fire rate speeds up the longer the trigger is held. It deals 40-24 damage, fires at 625 RPM, feeding from a 50-round magazine with a 4.25s reload. Its design is based on the real-world Colt HAMR IAR / FN SCAR-H with drum mag (per IMFDB).
HAMR Stats & Performance
HAMR
LMG · Level 37LMG whose fire rate speeds up the longer the trigger is held.
Based on Colt HAMR IAR / FN SCAR-H with drum mag (per IMFDB)
| Class | LMG |
|---|---|
| Unlock | Level 37 |
| Fire mode | full-auto (first 7 rounds 937 RPM, then 625) |
| Damage | 40-24 |
| Rate of fire | 625 RPM |
| Magazine | 50 |
| Reload | 4.25s |
| Based on | Colt HAMR IAR / FN SCAR-H with drum mag (per IMFDB) |
Attachments
Attachments commonly run on the HAMR include:
Each attachment costs one of the ten allocation points in the Pick-10 create-a-class, so a heavily-kitted HAMR leaves fewer slots for perks and equipment. See the Pick-10 loadout guide for how to balance a class.