Peacekeeper SMG
In Call of Duty: Black Ops II, the Peacekeeper is a smg. It unlocks at DLC (Revolution pack) and, like every weapon in the Pick-10 system, still costs an Unlock Token to equip. SMG/AR hybrid with rifle-like range and accuracy plus SMG mobility. It deals 33-19 damage, fires at 750 RPM, holds its max damage out to about 35 m, feeding from a 30-round magazine with a 2s reload. Its design is based on the real-world Fictional (design cues from AAC Honey Badger).
Peacekeeper Stats & Performance
Peacekeeper
SMG · DLC (Revolution pack)SMG/AR hybrid with rifle-like range and accuracy plus SMG mobility.
Design Fictional (design cues from AAC Honey Badger)
| Class | SMG |
|---|---|
| Unlock | DLC (Revolution pack) |
| Fire mode | full-auto |
| Damage | 33-19 |
| Rate of fire | 750 RPM |
| Damage range | 35 m |
| Magazine | 30 |
| Reload | 2s |
| Based on | Fictional (design cues from AAC Honey Badger) |
In practice, its long 35 m damage range suits holding sightlines on larger maps.
Attachments
Attachments commonly run on the Peacekeeper include:
Each attachment costs one of the ten allocation points in the Pick-10 create-a-class, so a heavily-kitted Peacekeeper leaves fewer slots for perks and equipment. See the Pick-10 loadout guide for how to balance a class.